MY BOOKS

The Convent Series

 

An afterlife under threat. A reborn Prophet in peril.

A ragtag band of faithful Knights, grumpy Nomads, mad Wizards and corrupt Corsairs on a death-defying quest to rescue him. Will swords and sorcery prove enough?

A Dwarvic city buried in the desert, the site of an ancient tyranny. Mutants and Demons abound.

The dead walk again.

And the God of the Nether waits patiently for all the souls to be his …

The year is 311 AC. Welcome to Maradoum.

A Dead Wizard's Dream, Book 1 of the Convent Series

Secrets of the Ashlands, Book 2 of the Convent Series

An ancient prophecy. A magic sword on which pivots the fate of Gods and mortals alike.

Hounded by the undead, the reborn elvic Prophet and his rescuers must escape the ravaged Babese Sultanate at all costs.

Captured and broken, the Witchson struggles just to stay alive in the savage and tropical Goblin Isles lest his soul be eternally damned in the Nether.

Prince Saul Aodhson confronts a skittering menace as old as time in the icy north of Fjelburg, in a vale lined with the bones of fallen Highlanders.

Lost in the endless rainforest of Shala’Hyddin, Princess Palasia Bab will find her destiny, and other worlds, in the Ashlands.

Ghost ships and Sea Serpents prowl the oceans, the First Flame is trapped, and the realm of the Fae is in danger of destruction at the hands of an army of Demons …

The battle for Maradoum has begun.

The Man Who Sank An Island, Book 3 of the Convent Series

A lost island at the bottom of the ocean. A buried crypt hiding ancient mysteries. Spirits unwilling to let their tombs be defiled.

Washed up on Swash Isle, the Prophet and his rescuers strive to find a way to return to Justiqua. Will a trip to the sunken island of Dao Szeyukh appease the Comandanté of the pirate republic?

Making her own way to Justiqua, Princess Palasia Bab passes through Al Kutz, where the Warlords help her come to terms with the powers of her magic Blade. Despite her abilities, she must seek divine aid if she is to cross the deadly Silent Straits.

On a nefarious mission to eliminate the Gods, Nighan Witchson rampages through the Archipelago at the head of a horde of sword-wielding savages, all the while wondering how he can extricate his damned soul from its inevitable doom.

At the Elfguard Fortresses in the west of Fjelburg, Prince Saul Aodhson battles his people’s ancient nemeses from the Alfa Wald, but the greatest danger comes not from without but from within, from his own brothers …

One man, long thought gone, returns from the dead to unearth secrets long forgotten. Is he a hero or a villain?

He is the man who sank an island.

Into the Madlands, Book 4 of the Convent Series

‘There is an ancient being at the epicentre of the Madlands, in the eye of the storm … a being so powerful and so mad that it can warp reality itself with the power of its crazed thoughts … You must find this being for me, Nighan, and end its tortured existence.’

The Prophet and his companions make landfall in Fjelburg with the undead breathing down their necks. Their only hope is to cross the country and reach the impassable wall, Titan’s Pass.

Princess Palasia Bab accompanies her new benefactor to ancient temples and forbidden forests and other realms to uncover age-old revelations that will distort her view of the world of Maradoum forever.

Attempting to hold at bay the Elves from the Alfa Wald, Prince Saul Aodhson is stripped of his rank and dignity when he almost loses that which he holds most dear.

Journey deep into the heart of the Madlands with the Witchson … if you dare.

Book 5 of the Convent Series

Book 6 of the Convent Series

Chronicles of Maradoum

Chronicles of Maradoum Volume 1

Swords and sorcery.

Mythical creatures and unholy Demons.

Battles and betrayals.

Witches and Wizards.

Noble heroes and ruthless villains.

From the steppes of wild Nagali to the heart of intrigue in Quing Tzu, this anthology is packed with tales of the supernatural, of action and adventure.

Set in the same world as the epic fantasy Convent Series, beginning with A Dead Wizard’s Dream, this collection of original fantasy short stories explores lands heretofore unseen in the series.

Featured in Chronicles of Maradoum Volume 1:

Li Mao and the Yaoguai

The Boulders and the Buffalos

Conn and the Faun

A Deadly Present for the Khan

Were-jackals

Kidnapping

Phut and the Blood Worms

The Waystation

The King’s Own Tournament

The Wish-Bird, the Qilin and the Demon

Arvid, Aslaug and the Undead

Chronicles of Maradoum Volume 2

Might and magic.

Legendary beasts and lost civilisations.

Epic journeys and bloody brawls.

Necromancers and Dragon Riders.

Ancient evils and new saviours.

Chronicles of Maradoum Volume 2 is set in the same world as the epic fantasy Convent Series, beginning with A Dead Wizard’s Dream.

From the present cruelties of the Babese Sultanate and Zamphia to the ancient atrocities committed in Dao Szeyukh and Vayloraheim, this adventure-filled fantasy anthology is crammed with 11 magical short stories featuring brutal palaces, warring cities, orcs, shapeshifters, assassins and dragons.

Featured in Chronicles of Maradoum Volume 2:

The Red Wall

Blood Sacrifice

Of Wizards and Monks

Legend of the Lake

Viper’s Nest

Legacy of a Consul

A Prince in Peril

Skull and Spine

The Daimyo’s Downfall

Dragon Rider

The Edge of the World

Chronicles of Maradoum Volume 3

Blades and wizardry.

Fearsome monsters and fearless magicians.

Intrepid warriors and illicit gangs.

Spirits and sentient trees.

Primordial enemies and fables come to life.

Set in the same world as the epic fantasy Convent series, beginning with A Dead Wizard’s Dream, this collection of eleven fantasy short stories takes a closer look at lands and peoples less explored in the Chronicles series so far.

From the barbaric and barren Lama Kulul Desert where dwell sinister lizard-men to the lush and lawless Archipelago where barbaric Goblins roam, this adventure-filled anthology is brimming with action, magic and old lore.

Featured in Chronicles of Maradoum Volume 3:

The Fainting Wizard

The Sandman and the Serpents

The Shaman and the Ghouls

Ghosts of the Madlands

Severing the Head of the Golden Snake

Yeti Mountain

The Tree That Eats Goblins

Sir Jombo and the Lindworm

The Strategos and the Centaurs

Return of the Yaoguai

Battle for Wampcha Hill

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